2025-01-0701 Touch Fehler
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include/Custom_User_Setup.h
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355
include/Custom_User_Setup.h
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// USER DEFINED SETTINGS
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// Set driver type, fonts to be loaded, pins used and SPI control method etc
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//
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// See the User_Setup_Select.h file if you wish to be able to define multiple
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// setups and then easily select which setup file is used by the compiler.
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//
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// If this file is edited correctly then all the library example sketches should
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// run without the need to make any more changes for a particular hardware setup!
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// Note that some sketches are designed for a particular TFT pixel width/height
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// ##################################################################################
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//
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// Section 1. Call up the right driver file and any options for it
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//
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// ##################################################################################
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// Define STM32 to invoke optimised processor support (only for STM32)
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//#define STM32
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// Defining the STM32 board allows the library to optimise the performance
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// for UNO compatible "MCUfriend" style shields
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//#define NUCLEO_64_TFT
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//#define NUCLEO_144_TFT
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// STM32 8 bit parallel only:
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// If STN32 Port A or B pins 0-7 are used for 8 bit parallel data bus bits 0-7
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// then this will improve rendering performance by a factor of ~8x
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//#define STM_PORTA_DATA_BUS
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//#define STM_PORTB_DATA_BUS
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// Tell the library to use 8 bit parallel mode (otherwise SPI is assumed)
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//#define TFT_PARALLEL_8_BIT
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// Display type - only define if RPi display
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//#define RPI_DISPLAY_TYPE // 20MHz maximum SPI
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// Only define one driver, the other ones must be commented out
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#define ILI9341_DRIVER // Generic driver for common displays
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//#define ILI9341_2_DRIVER // Alternative ILI9341 driver, see https://github.com/Bodmer/TFT_eSPI/issues/1172
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//#define ST7735_DRIVER // Define additional parameters below for this display
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//#define ILI9163_DRIVER // Define additional parameters below for this display
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//#define S6D02A1_DRIVER
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//#define RPI_ILI9486_DRIVER // 20MHz maximum SPI
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//#define HX8357D_DRIVER
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//#define ILI9481_DRIVER
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//#define ILI9486_DRIVER
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//#define ILI9488_DRIVER // WARNING: Do not connect ILI9488 display SDO to MISO if other devices share the SPI bus (TFT SDO does NOT tristate when CS is high)
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//#define ST7789_DRIVER // Full configuration option, define additional parameters below for this display
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//#define ST7789_2_DRIVER // Minimal configuration option, define additional parameters below for this display
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//#define R61581_DRIVER
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//#define RM68140_DRIVER
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//#define ST7796_DRIVER
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//#define SSD1351_DRIVER
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//#define SSD1963_480_DRIVER
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//#define SSD1963_800_DRIVER
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//#define SSD1963_800ALT_DRIVER
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//#define ILI9225_DRIVER
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//#define GC9A01_DRIVER
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// Some displays support SPI reads via the MISO pin, other displays have a single
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// bi-directional SDA pin and the library will try to read this via the MOSI line.
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// To use the SDA line for reading data from the TFT uncomment the following line:
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// #define TFT_SDA_READ // This option is for ESP32 ONLY, tested with ST7789 and GC9A01 display only
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// For ST7735, ST7789 and ILI9341 ONLY, define the colour order IF the blue and red are swapped on your display
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// Try ONE option at a time to find the correct colour order for your display
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// #define TFT_RGB_ORDER TFT_RGB // Colour order Red-Green-Blue
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// #define TFT_RGB_ORDER TFT_BGR // Colour order Blue-Green-Red
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// For M5Stack ESP32 module with integrated ILI9341 display ONLY, remove // in line below
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// #define M5STACK
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// For ST7789, ST7735, ILI9163 and GC9A01 ONLY, define the pixel width and height in portrait orientation
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// #define TFT_WIDTH 80
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// #define TFT_WIDTH 128
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// #define TFT_WIDTH 128 // ST7789 240 x 240 and 240 x 320
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#define TFT_WIDTH 240
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// #define TFT_WIDTH 320
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// #define TFT_HEIGHT 160
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// #define TFT_HEIGHT 128
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//#define TFT_HEIGHT 160 // ST7789 240 x 240
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#define TFT_HEIGHT 320 // ST7789 240 x 320
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// #define TFT_HEIGHT 240 // GC9A01 240 x 240 //#define TFT_HEIGHT 480
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//#define TFT_HEIGHT 480 //
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// For ST7735 ONLY, define the type of display, originally this was based on the
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// colour of the tab on the screen protector film but this is not always true, so try
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// out the different options below if the screen does not display graphics correctly,
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// e.g. colours wrong, mirror images, or stray pixels at the edges.
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// Comment out ALL BUT ONE of these options for a ST7735 display driver, save this
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// this User_Setup file, then rebuild and upload the sketch to the board again:
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// #define ST7735_INITB
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// #define ST7735_GREENTAB
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// #define ST7735_GREENTAB2
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// #define ST7735_GREENTAB3
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// #define ST7735_GREENTAB128 // For 128 x 128 display
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// #define ST7735_GREENTAB160x80 // For 160 x 80 display (BGR, inverted, 26 offset)
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// #define ST7735_REDTAB
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// #define ST7735_BLACKTAB
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// #define ST7735_REDTAB160x80 // For 160 x 80 display with 24 pixel offset
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// If colours are inverted (white shows as black) then uncomment one of the next
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// 2 lines try both options, one of the options should correct the inversion.
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// #define TFT_INVERSION_ON
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// #define TFT_INVERSION_OFF
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// ##################################################################################
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//
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// Section 2. Define the pins that are used to interface with the display here
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//
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// ##################################################################################
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// If a backlight control signal is available then define the TFT_BL pin in Section 2
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// below. The backlight will be turned ON when tft.begin() is called, but the library
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// needs to know if the LEDs are ON with the pin HIGH or LOW. If the LEDs are to be
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// driven with a PWM signal or turned OFF/ON then this must be handled by the user
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// sketch. e.g. with digitalWrite(TFT_BL, LOW);
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//#define TFT_BL 27 // LED back-light control pin
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//#define TFT_BACKLIGHT_ON HIGH // Level to turn ON back-light (HIGH or LOW)
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// We must use hardware SPI, a minimum of 3 GPIO pins is needed.
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// Typical setup for ESP8266 NodeMCU ESP-12 is :
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//
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// Display SDO/MISO to NodeMCU pin D6 (or leave disconnected if not reading TFT)
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// Display LED to NodeMCU pin VIN (or 5V, see below)
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// Display SCK to NodeMCU pin D5
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// Display SDI/MOSI to NodeMCU pin D7
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// Display DC (RS/AO)to NodeMCU pin D3
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// Display RESET to NodeMCU pin D4 (or RST, see below)
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// Display CS to NodeMCU pin D8 (or GND, see below)
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// Display GND to NodeMCU pin GND (0V)
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// Display VCC to NodeMCU 5V or 3.3V
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//
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// The TFT RESET pin can be connected to the NodeMCU RST pin or 3.3V to free up a control pin
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//
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// The DC (Data Command) pin may be labelled AO or RS (Register Select)
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//
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// With some displays such as the ILI9341 the TFT CS pin can be connected to GND if no more
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// SPI devices (e.g. an SD Card) are connected, in this case comment out the #define TFT_CS
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// line below so it is NOT defined. Other displays such at the ST7735 require the TFT CS pin
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// to be toggled during setup, so in these cases the TFT_CS line must be defined and connected.
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//
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// The NodeMCU D0 pin can be used for RST
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//
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//
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// Note: only some versions of the NodeMCU provide the USB 5V on the VIN pin
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// If 5V is not available at a pin you can use 3.3V but backlight brightness
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// will be lower.
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// ###### EDIT THE PIN NUMBERS IN THE LINES FOLLOWING TO SUIT YOUR ESP8266 SETUP ######
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// For NodeMCU - use pin numbers in the form PIN_Dx where Dx is the NodeMCU pin designation
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//#define TFT_CS PIN_D8 // Chip select control pin D8
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//#define TFT_DC PIN_D3 // Data Command control pin
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//#define TFT_RST PIN_D4 // Reset pin (could connect to NodeMCU RST, see next line)
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//#define TFT_RST -1 // Set TFT_RST to -1 if the display RESET is connected to NodeMCU RST or 3.3V
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//#define TFT_BL PIN_D1 // LED back-light (only for ST7789 with backlight control pin)
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//#define TOUCH_CS PIN_D2 // Chip select pin (T_CS) of touch screen
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//#define TFT_WR PIN_D2 // Write strobe for modified Raspberry Pi TFT only
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// ###### FOR ESP8266 OVERLAP MODE EDIT THE PIN NUMBERS IN THE FOLLOWING LINES ######
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// Overlap mode shares the ESP8266 FLASH SPI bus with the TFT so has a performance impact
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// but saves pins for other functions. It is best not to connect MISO as some displays
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// do not tristate that line when chip select is high!
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// On NodeMCU 1.0 SD0=MISO, SD1=MOSI, CLK=SCLK to connect to TFT in overlap mode
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// On NodeMCU V3 S0 =MISO, S1 =MOSI, S2 =SCLK
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// In ESP8266 overlap mode the following must be defined
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//#define TFT_SPI_OVERLAP
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// In ESP8266 overlap mode the TFT chip select MUST connect to pin D3
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//#define TFT_CS PIN_D3
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//#define TFT_DC PIN_D5 // Data Command control pin
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//#define TFT_RST PIN_D4 // Reset pin (could connect to NodeMCU RST, see next line)
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//#define TFT_RST -1 // Set TFT_RST to -1 if the display RESET is connected to NodeMCU RST or 3.3V
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// ###### EDIT THE PIN NUMBERS IN THE LINES FOLLOWING TO SUIT YOUR ESP32 SETUP ######
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// For ESP32 Dev board (only tested with ILI9341 display)
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// The hardware SPI can be mapped to any pins
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// #define TFT_MISO -1
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// #define TFT_MOSI 14
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// #define TFT_SCLK 33
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// #define TFT_CS -1 // Chip select control pin
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// #define TFT_DC 13 // Data Command control pin
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// #define TFT_RST 12 // Reset pin (could connect to RST pin)
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//#define TFT_RST -1 // Set TFT_RST to -1 if display RESET is connected to ESP32 board RST
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// For ESP32 Dev board (only tested with GC9A01 display)
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// The hardware SPI can be mapped to any pins
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#define ESP32_DMA
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#define TFT_MISO 12
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#define TFT_MOSI 13 // In some display driver board, it might be written as "SDA" and so on.
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#define TFT_SCLK 14
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#define TFT_CS 15 // Chip select control pin
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#define TFT_DC 2 // Data Command control pin
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#define TFT_RST -1 // Reset pin (could connect to Arduino RESET pin)
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#define TFT_BL 27 // LED back-light
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#define TOUCH_CS 33 // Chip select pin (T_CS) of touch screen
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//#define TFT_WR 22 // Write strobe for modified Raspberry Pi TFT only
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// For the M5Stack module use these #define lines
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//#define TFT_MISO 19
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//#define TFT_MOSI 23
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//#define TFT_SCLK 18
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//#define TFT_CS 14 // Chip select control pin
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//#define TFT_DC 27 // Data Command control pin
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//#define TFT_RST 33 // Reset pin (could connect to Arduino RESET pin)
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//#define TFT_BL 32 // LED back-light (required for M5Stack)
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// ###### EDIT THE PINs BELOW TO SUIT YOUR ESP32 PARALLEL TFT SETUP ######
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// The library supports 8 bit parallel TFTs with the ESP32, the pin
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// selection below is compatible with ESP32 boards in UNO format.
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// Wemos D32 boards need to be modified, see diagram in Tools folder.
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// Only ILI9481 and ILI9341 based displays have been tested!
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// Parallel bus is only supported for the STM32 and ESP32
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// Example below is for ESP32 Parallel interface with UNO displays
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// Tell the library to use 8 bit parallel mode (otherwise SPI is assumed)
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//#define TFT_PARALLEL_8_BIT
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// The ESP32 and TFT the pins used for testing are:
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//#define TFT_CS 33 // Chip select control pin (library pulls permanently low
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//#define TFT_DC 15 // Data Command control pin - must use a pin in the range 0-31
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//#define TFT_RST 32 // Reset pin, toggles on startup
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//#define TFT_WR 4 // Write strobe control pin - must use a pin in the range 0-31
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//#define TFT_RD 2 // Read strobe control pin
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//#define TFT_D0 12 // Must use pins in the range 0-31 for the data bus
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//#define TFT_D1 13 // so a single register write sets/clears all bits.
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//#define TFT_D2 26 // Pins can be randomly assigned, this does not affect
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//#define TFT_D3 25 // TFT screen update performance.
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//#define TFT_D4 17
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//#define TFT_D5 16
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//#define TFT_D6 27
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//#define TFT_D7 14
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// ###### EDIT THE PINs BELOW TO SUIT YOUR STM32 SPI TFT SETUP ######
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// The TFT can be connected to SPI port 1 or 2
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//#define TFT_SPI_PORT 1 // SPI port 1 maximum clock rate is 55MHz
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//#define TFT_MOSI PA7
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//#define TFT_MISO PA6
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//#define TFT_SCLK PA5
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//#define TFT_SPI_PORT 2 // SPI port 2 maximum clock rate is 27MHz
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//#define TFT_MOSI PB15
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//#define TFT_MISO PB14
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//#define TFT_SCLK PB13
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// Can use Ardiuno pin references, arbitrary allocation, TFT_eSPI controls chip select
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//#define TFT_CS D5 // Chip select control pin to TFT CS
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//#define TFT_DC D6 // Data Command control pin to TFT DC (may be labelled RS = Register Select)
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//#define TFT_RST D7 // Reset pin to TFT RST (or RESET)
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// OR alternatively, we can use STM32 port reference names PXnn
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//#define TFT_CS PE11 // Nucleo-F767ZI equivalent of D5
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//#define TFT_DC PE9 // Nucleo-F767ZI equivalent of D6
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//#define TFT_RST PF13 // Nucleo-F767ZI equivalent of D7
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//#define TFT_RST -1 // Set TFT_RST to -1 if the display RESET is connected to processor reset
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// Use an Arduino pin for initial testing as connecting to processor reset
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// may not work (pulse too short at power up?)
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// ##################################################################################
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//
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// Section 3. Define the fonts that are to be used here
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//
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// ##################################################################################
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// Comment out the #defines below with // to stop that font being loaded
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// The ESP8366 and ESP32 have plenty of memory so commenting out fonts is not
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// normally necessary. If all fonts are loaded the extra FLASH space required is
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// about 17Kbytes. To save FLASH space only enable the fonts you need!
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#define LOAD_GLCD // Font 1. Original Adafruit 8 pixel font needs ~1820 bytes in FLASH
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#define LOAD_FONT2 // Font 2. Small 16 pixel high font, needs ~3534 bytes in FLASH, 96 characters
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#define LOAD_FONT4 // Font 4. Medium 26 pixel high font, needs ~5848 bytes in FLASH, 96 characters
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#define LOAD_FONT6 // Font 6. Large 48 pixel font, needs ~2666 bytes in FLASH, only characters 1234567890:-.apm
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#define LOAD_FONT7 // Font 7. 7 segment 48 pixel font, needs ~2438 bytes in FLASH, only characters 1234567890:-.
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#define LOAD_FONT8 // Font 8. Large 75 pixel font needs ~3256 bytes in FLASH, only characters 1234567890:-.
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//#define LOAD_FONT8N // Font 8. Alternative to Font 8 above, slightly narrower, so 3 digits fit a 160 pixel TFT
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#define LOAD_GFXFF // FreeFonts. Include access to the 48 Adafruit_GFX free fonts FF1 to FF48 and custom fonts
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// Comment out the #define below to stop the SPIFFS filing system and smooth font code being loaded
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// this will save ~20kbytes of FLASH
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#define SMOOTH_FONT
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// ##################################################################################
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//
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// Section 4. Other options
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//
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// ##################################################################################
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// Define the SPI clock frequency, this affects the graphics rendering speed. Too
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// fast and the TFT driver will not keep up and display corruption appears.
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// With an ILI9341 display 40MHz works OK, 80MHz sometimes fails
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// With a ST7735 display more than 27MHz may not work (spurious pixels and lines)
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// With an ILI9163 display 27 MHz works OK.
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// #define SPI_FREQUENCY 1000000
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// #define SPI_FREQUENCY 5000000
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//#define SPI_FREQUENCY 10000000
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//#define SPI_FREQUENCY 20000000
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//#define SPI_FREQUENCY 27000000
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//#define SPI_FREQUENCY 40000000
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#define SPI_FREQUENCY 55000000 // STM32 SPI1 only (SPI2 maximum is 27MHz)
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//#define SPI_FREQUENCY 65000000
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//#define SPI_FREQUENCY 80000000
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// Optional reduced SPI frequency for reading TFT
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#define SPI_READ_FREQUENCY 20000000
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// The XPT2046 requires a lower SPI clock rate of 2.5MHz so we define that here:
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#define SPI_TOUCH_FREQUENCY 2500000 //2500000
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// The ESP32 has 2 free SPI ports i.e. VSPI and HSPI, the VSPI is the default.
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// If the VSPI port is in use and pins are not accessible (e.g. TTGO T-Beam)
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// then uncomment the following line:
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//#define USE_HSPI_PORT
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// Comment out the following #define if "SPI Transactions" do not need to be
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// supported. When commented out the code size will be smaller and sketches will
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// run slightly faster, so leave it commented out unless you need it!
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// Transaction support is needed to work with SD library but not needed with TFT_SdFat
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// Transaction support is required if other SPI devices are connected.
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// Transactions are automatically enabled by the library for an ESP32 (to use HAL mutex)
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// so changing it here has no effect
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// #define SUPPORT_TRANSACTIONS
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703
include/lv_conf.h
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703
include/lv_conf.h
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/**
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* @file lv_conf.h
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* Configuration file for v8.3.0-dev
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*/
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/*
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* Copy this file as `lv_conf.h`
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* 1. simply next to the `lvgl` folder
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* 2. or any other places and
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* - define `LV_CONF_INCLUDE_SIMPLE`
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* - add the path as include path
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*/
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/* clang-format off */
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#if 1 /*Set it to "1" to enable content*/
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#ifndef LV_CONF_H
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#define LV_CONF_H
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#include <stdint.h>
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/*====================
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COLOR SETTINGS
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*====================*/
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/*Color depth: 1 (1 byte per pixel), 8 (RGB332), 16 (RGB565), 32 (ARGB8888)*/
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#define LV_COLOR_DEPTH 16
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/*Swap the 2 bytes of RGB565 color. Useful if the display has an 8-bit interface (e.g. SPI)*/
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#define LV_COLOR_16_SWAP 1
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/*Enable more complex drawing routines to manage screens transparency.
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*Can be used if the UI is above another layer, e.g. an OSD menu or video player.
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*Requires `LV_COLOR_DEPTH = 32` colors and the screen's `bg_opa` should be set to non LV_OPA_COVER value*/
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#define LV_COLOR_SCREEN_TRANSP 0
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/* Adjust color mix functions rounding. GPUs might calculate color mix (blending) differently.
|
||||
* 0: round down, 64: round up from x.75, 128: round up from half, 192: round up from x.25, 254: round up */
|
||||
#define LV_COLOR_MIX_ROUND_OFS (LV_COLOR_DEPTH == 32 ? 0: 128)
|
||||
|
||||
/*Images pixels with this color will not be drawn if they are chroma keyed)*/
|
||||
#define LV_COLOR_CHROMA_KEY lv_color_hex(0x00ff00) /*pure green*/
|
||||
|
||||
/*=========================
|
||||
MEMORY SETTINGS
|
||||
*=========================*/
|
||||
|
||||
/*1: use custom malloc/free, 0: use the built-in `lv_mem_alloc()` and `lv_mem_free()`*/
|
||||
#define LV_MEM_CUSTOM 1
|
||||
#if LV_MEM_CUSTOM == 0
|
||||
/*Size of the memory available for `lv_mem_alloc()` in bytes (>= 2kB)*/
|
||||
#define LV_MEM_SIZE (40U * 1024U) /*[bytes]*/
|
||||
|
||||
/*Set an address for the memory pool instead of allocating it as a normal array. Can be in external SRAM too.*/
|
||||
#define LV_MEM_ADR 0 /*0: unused*/
|
||||
/*Instead of an address give a memory allocator that will be called to get a memory pool for LVGL. E.g. my_malloc*/
|
||||
#if LV_MEM_ADR == 0
|
||||
//#define LV_MEM_POOL_INCLUDE your_alloc_library /* Uncomment if using an external allocator*/
|
||||
//#define LV_MEM_POOL_ALLOC your_alloc /* Uncomment if using an external allocator*/
|
||||
#endif
|
||||
|
||||
#else /*LV_MEM_CUSTOM*/
|
||||
#define LV_MEM_CUSTOM_INCLUDE <stdlib.h> /*Header for the dynamic memory function*/
|
||||
#define LV_MEM_CUSTOM_ALLOC malloc
|
||||
#define LV_MEM_CUSTOM_FREE free
|
||||
#define LV_MEM_CUSTOM_REALLOC realloc
|
||||
#endif /*LV_MEM_CUSTOM*/
|
||||
|
||||
/*Number of the intermediate memory buffer used during rendering and other internal processing mechanisms.
|
||||
*You will see an error log message if there wasn't enough buffers. */
|
||||
#define LV_MEM_BUF_MAX_NUM 16
|
||||
|
||||
/*Use the standard `memcpy` and `memset` instead of LVGL's own functions. (Might or might not be faster).*/
|
||||
#define LV_MEMCPY_MEMSET_STD 0
|
||||
|
||||
/*====================
|
||||
HAL SETTINGS
|
||||
*====================*/
|
||||
|
||||
/*Default display refresh period. LVG will redraw changed areas with this period time*/
|
||||
#define LV_DISP_DEF_REFR_PERIOD 15 /*[ms]*/
|
||||
|
||||
/*Input device read period in milliseconds*/
|
||||
#define LV_INDEV_DEF_READ_PERIOD 30 /*[ms]*/
|
||||
|
||||
/*Use a custom tick source that tells the elapsed time in milliseconds.
|
||||
*It removes the need to manually update the tick with `lv_tick_inc()`)*/
|
||||
#define LV_TICK_CUSTOM 1
|
||||
#if LV_TICK_CUSTOM
|
||||
#define LV_TICK_CUSTOM_INCLUDE "Arduino.h" /*Header for the system time function*/
|
||||
#define LV_TICK_CUSTOM_SYS_TIME_EXPR (millis()) /*Expression evaluating to current system time in ms*/
|
||||
#endif /*LV_TICK_CUSTOM*/
|
||||
|
||||
/*Default Dot Per Inch. Used to initialize default sizes such as widgets sized, style paddings.
|
||||
*(Not so important, you can adjust it to modify default sizes and spaces)*/
|
||||
#define LV_DPI_DEF 130 /*[px/inch]*/
|
||||
|
||||
/*=======================
|
||||
* FEATURE CONFIGURATION
|
||||
*=======================*/
|
||||
|
||||
/*-------------
|
||||
* Drawing
|
||||
*-----------*/
|
||||
|
||||
/*Enable complex draw engine.
|
||||
*Required to draw shadow, gradient, rounded corners, circles, arc, skew lines, image transformations or any masks*/
|
||||
#define LV_DRAW_COMPLEX 1
|
||||
#if LV_DRAW_COMPLEX != 0
|
||||
|
||||
/*Allow buffering some shadow calculation.
|
||||
*LV_SHADOW_CACHE_SIZE is the max. shadow size to buffer, where shadow size is `shadow_width + radius`
|
||||
*Caching has LV_SHADOW_CACHE_SIZE^2 RAM cost*/
|
||||
#define LV_SHADOW_CACHE_SIZE 0
|
||||
|
||||
/* Set number of maximally cached circle data.
|
||||
* The circumference of 1/4 circle are saved for anti-aliasing
|
||||
* radius * 4 bytes are used per circle (the most often used radiuses are saved)
|
||||
* 0: to disable caching */
|
||||
#define LV_CIRCLE_CACHE_SIZE 4
|
||||
#endif /*LV_DRAW_COMPLEX*/
|
||||
|
||||
/*Default image cache size. Image caching keeps the images opened.
|
||||
*If only the built-in image formats are used there is no real advantage of caching. (I.e. if no new image decoder is added)
|
||||
*With complex image decoders (e.g. PNG or JPG) caching can save the continuous open/decode of images.
|
||||
*However the opened images might consume additional RAM.
|
||||
*0: to disable caching*/
|
||||
#define LV_IMG_CACHE_DEF_SIZE 0
|
||||
|
||||
/*Number of stops allowed per gradient. Increase this to allow more stops.
|
||||
*This adds (sizeof(lv_color_t) + 1) bytes per additional stop*/
|
||||
#define LV_GRADIENT_MAX_STOPS 2
|
||||
|
||||
/*Default gradient buffer size.
|
||||
*When LVGL calculates the gradient "maps" it can save them into a cache to avoid calculating them again.
|
||||
*LV_GRAD_CACHE_DEF_SIZE sets the size of this cache in bytes.
|
||||
*If the cache is too small the map will be allocated only while it's required for the drawing.
|
||||
*0 mean no caching.*/
|
||||
#define LV_GRAD_CACHE_DEF_SIZE 0
|
||||
|
||||
/*Allow dithering the gradients (to achieve visual smooth color gradients on limited color depth display)
|
||||
*LV_DITHER_GRADIENT implies allocating one or two more lines of the object's rendering surface
|
||||
*The increase in memory consumption is (32 bits * object width) plus 24 bits * object width if using error diffusion */
|
||||
#define LV_DITHER_GRADIENT 0
|
||||
#if LV_DITHER_GRADIENT
|
||||
/*Add support for error diffusion dithering.
|
||||
*Error diffusion dithering gets a much better visual result, but implies more CPU consumption and memory when drawing.
|
||||
*The increase in memory consumption is (24 bits * object's width)*/
|
||||
#define LV_DITHER_ERROR_DIFFUSION 0
|
||||
#endif
|
||||
|
||||
/*Maximum buffer size to allocate for rotation.
|
||||
*Only used if software rotation is enabled in the display driver.*/
|
||||
#define LV_DISP_ROT_MAX_BUF (10*1024)
|
||||
|
||||
/*-------------
|
||||
* GPU
|
||||
*-----------*/
|
||||
|
||||
/*Use STM32's DMA2D (aka Chrom Art) GPU*/
|
||||
#define LV_USE_GPU_STM32_DMA2D 0
|
||||
#if LV_USE_GPU_STM32_DMA2D
|
||||
/*Must be defined to include path of CMSIS header of target processor
|
||||
e.g. "stm32f769xx.h" or "stm32f429xx.h"*/
|
||||
#define LV_GPU_DMA2D_CMSIS_INCLUDE
|
||||
#endif
|
||||
|
||||
/*Use NXP's PXP GPU iMX RTxxx platforms*/
|
||||
#define LV_USE_GPU_NXP_PXP 0
|
||||
#if LV_USE_GPU_NXP_PXP
|
||||
/*1: Add default bare metal and FreeRTOS interrupt handling routines for PXP (lv_gpu_nxp_pxp_osa.c)
|
||||
* and call lv_gpu_nxp_pxp_init() automatically during lv_init(). Note that symbol SDK_OS_FREE_RTOS
|
||||
* has to be defined in order to use FreeRTOS OSA, otherwise bare-metal implementation is selected.
|
||||
*0: lv_gpu_nxp_pxp_init() has to be called manually before lv_init()
|
||||
*/
|
||||
#define LV_USE_GPU_NXP_PXP_AUTO_INIT 0
|
||||
#endif
|
||||
|
||||
/*Use NXP's VG-Lite GPU iMX RTxxx platforms*/
|
||||
#define LV_USE_GPU_NXP_VG_LITE 0
|
||||
|
||||
/*Use SDL renderer API*/
|
||||
#define LV_USE_GPU_SDL 0
|
||||
#if LV_USE_GPU_SDL
|
||||
#define LV_GPU_SDL_INCLUDE_PATH <SDL2/SDL.h>
|
||||
/*Texture cache size, 8MB by default*/
|
||||
#define LV_GPU_SDL_LRU_SIZE (1024 * 1024 * 8)
|
||||
/*Custom blend mode for mask drawing, disable if you need to link with older SDL2 lib*/
|
||||
#define LV_GPU_SDL_CUSTOM_BLEND_MODE (SDL_VERSION_ATLEAST(2, 0, 6))
|
||||
#endif
|
||||
|
||||
/*-------------
|
||||
* Logging
|
||||
*-----------*/
|
||||
|
||||
/*Enable the log module*/
|
||||
#define LV_USE_LOG 0
|
||||
#if LV_USE_LOG
|
||||
|
||||
/*How important log should be added:
|
||||
*LV_LOG_LEVEL_TRACE A lot of logs to give detailed information
|
||||
*LV_LOG_LEVEL_INFO Log important events
|
||||
*LV_LOG_LEVEL_WARN Log if something unwanted happened but didn't cause a problem
|
||||
*LV_LOG_LEVEL_ERROR Only critical issue, when the system may fail
|
||||
*LV_LOG_LEVEL_USER Only logs added by the user
|
||||
*LV_LOG_LEVEL_NONE Do not log anything*/
|
||||
#define LV_LOG_LEVEL LV_LOG_LEVEL_WARN
|
||||
|
||||
/*1: Print the log with 'printf';
|
||||
*0: User need to register a callback with `lv_log_register_print_cb()`*/
|
||||
#define LV_LOG_PRINTF 0
|
||||
|
||||
/*Enable/disable LV_LOG_TRACE in modules that produces a huge number of logs*/
|
||||
#define LV_LOG_TRACE_MEM 1
|
||||
#define LV_LOG_TRACE_TIMER 1
|
||||
#define LV_LOG_TRACE_INDEV 1
|
||||
#define LV_LOG_TRACE_DISP_REFR 1
|
||||
#define LV_LOG_TRACE_EVENT 1
|
||||
#define LV_LOG_TRACE_OBJ_CREATE 1
|
||||
#define LV_LOG_TRACE_LAYOUT 1
|
||||
#define LV_LOG_TRACE_ANIM 1
|
||||
|
||||
#endif /*LV_USE_LOG*/
|
||||
|
||||
/*-------------
|
||||
* Asserts
|
||||
*-----------*/
|
||||
|
||||
/*Enable asserts if an operation is failed or an invalid data is found.
|
||||
*If LV_USE_LOG is enabled an error message will be printed on failure*/
|
||||
#define LV_USE_ASSERT_NULL 1 /*Check if the parameter is NULL. (Very fast, recommended)*/
|
||||
#define LV_USE_ASSERT_MALLOC 1 /*Checks is the memory is successfully allocated or no. (Very fast, recommended)*/
|
||||
#define LV_USE_ASSERT_STYLE 0 /*Check if the styles are properly initialized. (Very fast, recommended)*/
|
||||
#define LV_USE_ASSERT_MEM_INTEGRITY 0 /*Check the integrity of `lv_mem` after critical operations. (Slow)*/
|
||||
#define LV_USE_ASSERT_OBJ 0 /*Check the object's type and existence (e.g. not deleted). (Slow)*/
|
||||
|
||||
/*Add a custom handler when assert happens e.g. to restart the MCU*/
|
||||
#define LV_ASSERT_HANDLER_INCLUDE <stdint.h>
|
||||
#define LV_ASSERT_HANDLER while(1); /*Halt by default*/
|
||||
|
||||
/*-------------
|
||||
* Others
|
||||
*-----------*/
|
||||
|
||||
/*1: Show CPU usage and FPS count*/
|
||||
#define LV_USE_PERF_MONITOR 0
|
||||
#if LV_USE_PERF_MONITOR
|
||||
#define LV_USE_PERF_MONITOR_POS LV_ALIGN_BOTTOM_RIGHT
|
||||
#endif
|
||||
|
||||
/*1: Show the used memory and the memory fragmentation
|
||||
* Requires LV_MEM_CUSTOM = 0*/
|
||||
#define LV_USE_MEM_MONITOR 0
|
||||
#if LV_USE_MEM_MONITOR
|
||||
#define LV_USE_MEM_MONITOR_POS LV_ALIGN_BOTTOM_LEFT
|
||||
#endif
|
||||
|
||||
/*1: Draw random colored rectangles over the redrawn areas*/
|
||||
#define LV_USE_REFR_DEBUG 0
|
||||
|
||||
/*Change the built in (v)snprintf functions*/
|
||||
#define LV_SPRINTF_CUSTOM 0
|
||||
#if LV_SPRINTF_CUSTOM
|
||||
#define LV_SPRINTF_INCLUDE <stdio.h>
|
||||
#define lv_snprintf snprintf
|
||||
#define lv_vsnprintf vsnprintf
|
||||
#else /*LV_SPRINTF_CUSTOM*/
|
||||
#define LV_SPRINTF_USE_FLOAT 0
|
||||
#endif /*LV_SPRINTF_CUSTOM*/
|
||||
|
||||
#define LV_USE_USER_DATA 1
|
||||
|
||||
/*Garbage Collector settings
|
||||
*Used if lvgl is bound to higher level language and the memory is managed by that language*/
|
||||
#define LV_ENABLE_GC 0
|
||||
#if LV_ENABLE_GC != 0
|
||||
#define LV_GC_INCLUDE "gc.h" /*Include Garbage Collector related things*/
|
||||
#endif /*LV_ENABLE_GC*/
|
||||
|
||||
/*=====================
|
||||
* COMPILER SETTINGS
|
||||
*====================*/
|
||||
|
||||
/*For big endian systems set to 1*/
|
||||
#define LV_BIG_ENDIAN_SYSTEM 0
|
||||
|
||||
/*Define a custom attribute to `lv_tick_inc` function*/
|
||||
#define LV_ATTRIBUTE_TICK_INC
|
||||
|
||||
/*Define a custom attribute to `lv_timer_handler` function*/
|
||||
#define LV_ATTRIBUTE_TIMER_HANDLER
|
||||
|
||||
/*Define a custom attribute to `lv_disp_flush_ready` function*/
|
||||
#define LV_ATTRIBUTE_FLUSH_READY
|
||||
|
||||
/*Required alignment size for buffers*/
|
||||
#define LV_ATTRIBUTE_MEM_ALIGN_SIZE 1
|
||||
|
||||
/*Will be added where memories needs to be aligned (with -Os data might not be aligned to boundary by default).
|
||||
* E.g. __attribute__((aligned(4)))*/
|
||||
#define LV_ATTRIBUTE_MEM_ALIGN
|
||||
|
||||
/*Attribute to mark large constant arrays for example font's bitmaps*/
|
||||
#define LV_ATTRIBUTE_LARGE_CONST
|
||||
|
||||
/*Compiler prefix for a big array declaration in RAM*/
|
||||
#define LV_ATTRIBUTE_LARGE_RAM_ARRAY
|
||||
|
||||
/*Place performance critical functions into a faster memory (e.g RAM)*/
|
||||
#define LV_ATTRIBUTE_FAST_MEM
|
||||
|
||||
/*Prefix variables that are used in GPU accelerated operations, often these need to be placed in RAM sections that are DMA accessible*/
|
||||
#define LV_ATTRIBUTE_DMA
|
||||
|
||||
/*Export integer constant to binding. This macro is used with constants in the form of LV_<CONST> that
|
||||
*should also appear on LVGL binding API such as Micropython.*/
|
||||
#define LV_EXPORT_CONST_INT(int_value) struct _silence_gcc_warning /*The default value just prevents GCC warning*/
|
||||
|
||||
/*Extend the default -32k..32k coordinate range to -4M..4M by using int32_t for coordinates instead of int16_t*/
|
||||
#define LV_USE_LARGE_COORD 0
|
||||
|
||||
/*==================
|
||||
* FONT USAGE
|
||||
*===================*/
|
||||
|
||||
/*Montserrat fonts with ASCII range and some symbols using bpp = 4
|
||||
*https://fonts.google.com/specimen/Montserrat*/
|
||||
#define LV_FONT_MONTSERRAT_8 0
|
||||
#define LV_FONT_MONTSERRAT_10 0
|
||||
#define LV_FONT_MONTSERRAT_12 0
|
||||
#define LV_FONT_MONTSERRAT_14 1
|
||||
#define LV_FONT_MONTSERRAT_16 0
|
||||
#define LV_FONT_MONTSERRAT_18 0
|
||||
#define LV_FONT_MONTSERRAT_20 0
|
||||
#define LV_FONT_MONTSERRAT_22 0
|
||||
#define LV_FONT_MONTSERRAT_24 0
|
||||
#define LV_FONT_MONTSERRAT_26 0
|
||||
#define LV_FONT_MONTSERRAT_28 0
|
||||
#define LV_FONT_MONTSERRAT_30 0
|
||||
#define LV_FONT_MONTSERRAT_32 0
|
||||
#define LV_FONT_MONTSERRAT_34 0
|
||||
#define LV_FONT_MONTSERRAT_36 0
|
||||
#define LV_FONT_MONTSERRAT_38 0
|
||||
#define LV_FONT_MONTSERRAT_40 0
|
||||
#define LV_FONT_MONTSERRAT_42 0
|
||||
#define LV_FONT_MONTSERRAT_44 0
|
||||
#define LV_FONT_MONTSERRAT_46 0
|
||||
#define LV_FONT_MONTSERRAT_48 0
|
||||
|
||||
/*Demonstrate special features*/
|
||||
#define LV_FONT_MONTSERRAT_12_SUBPX 0
|
||||
#define LV_FONT_MONTSERRAT_28_COMPRESSED 0 /*bpp = 3*/
|
||||
#define LV_FONT_DEJAVU_16_PERSIAN_HEBREW 0 /*Hebrew, Arabic, Persian letters and all their forms*/
|
||||
#define LV_FONT_SIMSUN_16_CJK 0 /*1000 most common CJK radicals*/
|
||||
|
||||
/*Pixel perfect monospace fonts*/
|
||||
#define LV_FONT_UNSCII_8 0
|
||||
#define LV_FONT_UNSCII_16 0
|
||||
|
||||
/*Optionally declare custom fonts here.
|
||||
*You can use these fonts as default font too and they will be available globally.
|
||||
*E.g. #define LV_FONT_CUSTOM_DECLARE LV_FONT_DECLARE(my_font_1) LV_FONT_DECLARE(my_font_2)*/
|
||||
#define LV_FONT_CUSTOM_DECLARE
|
||||
|
||||
/*Always set a default font*/
|
||||
#define LV_FONT_DEFAULT &lv_font_montserrat_14
|
||||
|
||||
/*Enable handling large font and/or fonts with a lot of characters.
|
||||
*The limit depends on the font size, font face and bpp.
|
||||
*Compiler error will be triggered if a font needs it.*/
|
||||
#define LV_FONT_FMT_TXT_LARGE 0
|
||||
|
||||
/*Enables/disables support for compressed fonts.*/
|
||||
#define LV_USE_FONT_COMPRESSED 0
|
||||
|
||||
/*Enable subpixel rendering*/
|
||||
#define LV_USE_FONT_SUBPX 0
|
||||
#if LV_USE_FONT_SUBPX
|
||||
/*Set the pixel order of the display. Physical order of RGB channels. Doesn't matter with "normal" fonts.*/
|
||||
#define LV_FONT_SUBPX_BGR 0 /*0: RGB; 1:BGR order*/
|
||||
#endif
|
||||
|
||||
/*=================
|
||||
* TEXT SETTINGS
|
||||
*=================*/
|
||||
|
||||
/**
|
||||
* Select a character encoding for strings.
|
||||
* Your IDE or editor should have the same character encoding
|
||||
* - LV_TXT_ENC_UTF8
|
||||
* - LV_TXT_ENC_ASCII
|
||||
*/
|
||||
#define LV_TXT_ENC LV_TXT_ENC_UTF8
|
||||
|
||||
/*Can break (wrap) texts on these chars*/
|
||||
#define LV_TXT_BREAK_CHARS " ,.;:-_"
|
||||
|
||||
/*If a word is at least this long, will break wherever "prettiest"
|
||||
*To disable, set to a value <= 0*/
|
||||
#define LV_TXT_LINE_BREAK_LONG_LEN 0
|
||||
|
||||
/*Minimum number of characters in a long word to put on a line before a break.
|
||||
*Depends on LV_TXT_LINE_BREAK_LONG_LEN.*/
|
||||
#define LV_TXT_LINE_BREAK_LONG_PRE_MIN_LEN 3
|
||||
|
||||
/*Minimum number of characters in a long word to put on a line after a break.
|
||||
*Depends on LV_TXT_LINE_BREAK_LONG_LEN.*/
|
||||
#define LV_TXT_LINE_BREAK_LONG_POST_MIN_LEN 3
|
||||
|
||||
/*The control character to use for signalling text recoloring.*/
|
||||
#define LV_TXT_COLOR_CMD "#"
|
||||
|
||||
/*Support bidirectional texts. Allows mixing Left-to-Right and Right-to-Left texts.
|
||||
*The direction will be processed according to the Unicode Bidirectional Algorithm:
|
||||
*https://www.w3.org/International/articles/inline-bidi-markup/uba-basics*/
|
||||
#define LV_USE_BIDI 0
|
||||
#if LV_USE_BIDI
|
||||
/*Set the default direction. Supported values:
|
||||
*`LV_BASE_DIR_LTR` Left-to-Right
|
||||
*`LV_BASE_DIR_RTL` Right-to-Left
|
||||
*`LV_BASE_DIR_AUTO` detect texts base direction*/
|
||||
#define LV_BIDI_BASE_DIR_DEF LV_BASE_DIR_AUTO
|
||||
#endif
|
||||
|
||||
/*Enable Arabic/Persian processing
|
||||
*In these languages characters should be replaced with an other form based on their position in the text*/
|
||||
#define LV_USE_ARABIC_PERSIAN_CHARS 0
|
||||
|
||||
/*==================
|
||||
* WIDGET USAGE
|
||||
*================*/
|
||||
|
||||
/*Documentation of the widgets: https://docs.lvgl.io/latest/en/html/widgets/index.html*/
|
||||
|
||||
#define LV_USE_ARC 1
|
||||
|
||||
#define LV_USE_ANIMIMG 1
|
||||
|
||||
#define LV_USE_BAR 1
|
||||
|
||||
#define LV_USE_BTN 1
|
||||
|
||||
#define LV_USE_BTNMATRIX 1
|
||||
|
||||
#define LV_USE_CANVAS 1
|
||||
|
||||
#define LV_USE_CHECKBOX 1
|
||||
|
||||
#define LV_USE_DROPDOWN 1 /*Requires: lv_label*/
|
||||
|
||||
#define LV_USE_IMG 1 /*Requires: lv_label*/
|
||||
|
||||
#define LV_USE_LABEL 1
|
||||
#if LV_USE_LABEL
|
||||
#define LV_LABEL_TEXT_SELECTION 1 /*Enable selecting text of the label*/
|
||||
#define LV_LABEL_LONG_TXT_HINT 1 /*Store some extra info in labels to speed up drawing of very long texts*/
|
||||
#endif
|
||||
|
||||
#define LV_USE_LINE 1
|
||||
|
||||
#define LV_USE_ROLLER 1 /*Requires: lv_label*/
|
||||
#if LV_USE_ROLLER
|
||||
#define LV_ROLLER_INF_PAGES 7 /*Number of extra "pages" when the roller is infinite*/
|
||||
#endif
|
||||
|
||||
#define LV_USE_SLIDER 1 /*Requires: lv_bar*/
|
||||
|
||||
#define LV_USE_SWITCH 1
|
||||
|
||||
#define LV_USE_TEXTAREA 1 /*Requires: lv_label*/
|
||||
#if LV_USE_TEXTAREA != 0
|
||||
#define LV_TEXTAREA_DEF_PWD_SHOW_TIME 1500 /*ms*/
|
||||
#endif
|
||||
|
||||
#define LV_USE_TABLE 1
|
||||
|
||||
/*==================
|
||||
* EXTRA COMPONENTS
|
||||
*==================*/
|
||||
|
||||
/*-----------
|
||||
* Widgets
|
||||
*----------*/
|
||||
#define LV_USE_CALENDAR 1
|
||||
#if LV_USE_CALENDAR
|
||||
#define LV_CALENDAR_WEEK_STARTS_MONDAY 0
|
||||
#if LV_CALENDAR_WEEK_STARTS_MONDAY
|
||||
#define LV_CALENDAR_DEFAULT_DAY_NAMES {"Mo", "Tu", "We", "Th", "Fr", "Sa", "Su"}
|
||||
#else
|
||||
#define LV_CALENDAR_DEFAULT_DAY_NAMES {"Su", "Mo", "Tu", "We", "Th", "Fr", "Sa"}
|
||||
#endif
|
||||
|
||||
#define LV_CALENDAR_DEFAULT_MONTH_NAMES {"January", "February", "March", "April", "May", "June", "July", "August", "September", "October", "November", "December"}
|
||||
#define LV_USE_CALENDAR_HEADER_ARROW 1
|
||||
#define LV_USE_CALENDAR_HEADER_DROPDOWN 1
|
||||
#endif /*LV_USE_CALENDAR*/
|
||||
|
||||
#define LV_USE_CHART 1
|
||||
|
||||
#define LV_USE_COLORWHEEL 1
|
||||
|
||||
#define LV_USE_IMGBTN 1
|
||||
|
||||
#define LV_USE_KEYBOARD 1
|
||||
|
||||
#define LV_USE_LED 1
|
||||
|
||||
#define LV_USE_LIST 1
|
||||
|
||||
#define LV_USE_MENU 1
|
||||
|
||||
#define LV_USE_METER 1
|
||||
|
||||
#define LV_USE_MSGBOX 1
|
||||
|
||||
#define LV_USE_SPINBOX 1
|
||||
|
||||
#define LV_USE_SPINNER 1
|
||||
|
||||
#define LV_USE_TABVIEW 1
|
||||
|
||||
#define LV_USE_TILEVIEW 1
|
||||
|
||||
#define LV_USE_WIN 1
|
||||
|
||||
#define LV_USE_SPAN 1
|
||||
#if LV_USE_SPAN
|
||||
/*A line text can contain maximum num of span descriptor */
|
||||
#define LV_SPAN_SNIPPET_STACK_SIZE 64
|
||||
#endif
|
||||
|
||||
/*-----------
|
||||
* Themes
|
||||
*----------*/
|
||||
|
||||
/*A simple, impressive and very complete theme*/
|
||||
#define LV_USE_THEME_DEFAULT 1
|
||||
#if LV_USE_THEME_DEFAULT
|
||||
|
||||
/*0: Light mode; 1: Dark mode*/
|
||||
#define LV_THEME_DEFAULT_DARK 0
|
||||
|
||||
/*1: Enable grow on press*/
|
||||
#define LV_THEME_DEFAULT_GROW 1
|
||||
|
||||
/*Default transition time in [ms]*/
|
||||
#define LV_THEME_DEFAULT_TRANSITION_TIME 80
|
||||
#endif /*LV_USE_THEME_DEFAULT*/
|
||||
|
||||
/*A very simple theme that is a good starting point for a custom theme*/
|
||||
#define LV_USE_THEME_BASIC 1
|
||||
|
||||
/*A theme designed for monochrome displays*/
|
||||
#define LV_USE_THEME_MONO 1
|
||||
|
||||
/*-----------
|
||||
* Layouts
|
||||
*----------*/
|
||||
|
||||
/*A layout similar to Flexbox in CSS.*/
|
||||
#define LV_USE_FLEX 1
|
||||
|
||||
/*A layout similar to Grid in CSS.*/
|
||||
#define LV_USE_GRID 1
|
||||
|
||||
/*---------------------
|
||||
* 3rd party libraries
|
||||
*--------------------*/
|
||||
|
||||
/*File system interfaces for common APIs */
|
||||
|
||||
/*API for fopen, fread, etc*/
|
||||
#define LV_USE_FS_STDIO 0
|
||||
#if LV_USE_FS_STDIO
|
||||
#define LV_FS_STDIO_LETTER '\0' /*Set an upper cased letter on which the drive will accessible (e.g. 'A')*/
|
||||
#define LV_FS_STDIO_PATH "" /*Set the working directory. File/directory paths will be appended to it.*/
|
||||
#define LV_FS_STDIO_CACHE_SIZE 0 /*>0 to cache this number of bytes in lv_fs_read()*/
|
||||
#endif
|
||||
|
||||
/*API for open, read, etc*/
|
||||
#define LV_USE_FS_POSIX 0
|
||||
#if LV_USE_FS_POSIX
|
||||
#define LV_FS_POSIX_LETTER '\0' /*Set an upper cased letter on which the drive will accessible (e.g. 'A')*/
|
||||
#define LV_FS_POSIX_PATH "" /*Set the working directory. File/directory paths will be appended to it.*/
|
||||
#define LV_FS_POSIX_CACHE_SIZE 0 /*>0 to cache this number of bytes in lv_fs_read()*/
|
||||
#endif
|
||||
|
||||
/*API for CreateFile, ReadFile, etc*/
|
||||
#define LV_USE_FS_WIN32 0
|
||||
#if LV_USE_FS_WIN32
|
||||
#define LV_FS_WIN32_LETTER '\0' /*Set an upper cased letter on which the drive will accessible (e.g. 'A')*/
|
||||
#define LV_FS_WIN32_PATH "" /*Set the working directory. File/directory paths will be appended to it.*/
|
||||
#define LV_FS_WIN32_CACHE_SIZE 0 /*>0 to cache this number of bytes in lv_fs_read()*/
|
||||
#endif
|
||||
|
||||
/*API for FATFS (needs to be added separately). Uses f_open, f_read, etc*/
|
||||
#define LV_USE_FS_FATFS 0
|
||||
#if LV_USE_FS_FATFS
|
||||
#define LV_FS_FATFS_LETTER '\0' /*Set an upper cased letter on which the drive will accessible (e.g. 'A')*/
|
||||
#define LV_FS_FATFS_CACHE_SIZE 0 /*>0 to cache this number of bytes in lv_fs_read()*/
|
||||
#endif
|
||||
|
||||
/*PNG decoder library*/
|
||||
#define LV_USE_PNG 0
|
||||
|
||||
/*BMP decoder library*/
|
||||
#define LV_USE_BMP 0
|
||||
|
||||
/* JPG + split JPG decoder library.
|
||||
* Split JPG is a custom format optimized for embedded systems. */
|
||||
#define LV_USE_SJPG 0
|
||||
|
||||
/*GIF decoder library*/
|
||||
#define LV_USE_GIF 0
|
||||
|
||||
/*QR code library*/
|
||||
#define LV_USE_QRCODE 0
|
||||
|
||||
/*FreeType library*/
|
||||
#define LV_USE_FREETYPE 0
|
||||
#if LV_USE_FREETYPE
|
||||
/*Memory used by FreeType to cache characters [bytes] (-1: no caching)*/
|
||||
#define LV_FREETYPE_CACHE_SIZE (16 * 1024)
|
||||
#if LV_FREETYPE_CACHE_SIZE >= 0
|
||||
/* 1: bitmap cache use the sbit cache, 0:bitmap cache use the image cache. */
|
||||
/* sbit cache:it is much more memory efficient for small bitmaps(font size < 256) */
|
||||
/* if font size >= 256, must be configured as image cache */
|
||||
#define LV_FREETYPE_SBIT_CACHE 0
|
||||
/* Maximum number of opened FT_Face/FT_Size objects managed by this cache instance. */
|
||||
/* (0:use system defaults) */
|
||||
#define LV_FREETYPE_CACHE_FT_FACES 0
|
||||
#define LV_FREETYPE_CACHE_FT_SIZES 0
|
||||
#endif
|
||||
#endif
|
||||
|
||||
/*Rlottie library*/
|
||||
#define LV_USE_RLOTTIE 0
|
||||
|
||||
/*FFmpeg library for image decoding and playing videos
|
||||
*Supports all major image formats so do not enable other image decoder with it*/
|
||||
#define LV_USE_FFMPEG 0
|
||||
#if LV_USE_FFMPEG
|
||||
/*Dump input information to stderr*/
|
||||
#define LV_FFMPEG_AV_DUMP_FORMAT 0
|
||||
#endif
|
||||
|
||||
/*-----------
|
||||
* Others
|
||||
*----------*/
|
||||
|
||||
/*1: Enable API to take snapshot for object*/
|
||||
#define LV_USE_SNAPSHOT 0
|
||||
|
||||
/*1: Enable Monkey test*/
|
||||
#define LV_USE_MONKEY 0
|
||||
|
||||
/*1: Enable grid navigation*/
|
||||
#define LV_USE_GRIDNAV 0
|
||||
|
||||
/*1: Enable lv_obj fragment*/
|
||||
#define LV_USE_FRAGMENT 0
|
||||
|
||||
/*==================
|
||||
* EXAMPLES
|
||||
*==================*/
|
||||
|
||||
/*Enable the examples to be built with the library*/
|
||||
#define LV_BUILD_EXAMPLES 1
|
||||
|
||||
/*===================
|
||||
* DEMO USAGE
|
||||
====================*/
|
||||
|
||||
/*Show some widget. It might be required to increase `LV_MEM_SIZE` */
|
||||
#define LV_USE_DEMO_WIDGETS 1
|
||||
#if LV_USE_DEMO_WIDGETS
|
||||
#define LV_DEMO_WIDGETS_SLIDESHOW 1
|
||||
#endif
|
||||
|
||||
/*Demonstrate the usage of encoder and keyboard*/
|
||||
#define LV_USE_DEMO_KEYPAD_AND_ENCODER 1
|
||||
|
||||
/*Benchmark your system*/
|
||||
#define LV_USE_DEMO_BENCHMARK 1
|
||||
|
||||
/*Stress test for LVGL*/
|
||||
#define LV_USE_DEMO_STRESS 0
|
||||
|
||||
/*Music player demo*/
|
||||
#define LV_USE_DEMO_MUSIC 0
|
||||
#if LV_USE_DEMO_MUSIC
|
||||
# define LV_DEMO_MUSIC_SQUARE 0
|
||||
# define LV_DEMO_MUSIC_LANDSCAPE 0
|
||||
# define LV_DEMO_MUSIC_ROUND 0
|
||||
# define LV_DEMO_MUSIC_LARGE 0
|
||||
# define LV_DEMO_MUSIC_AUTO_PLAY 0
|
||||
#endif
|
||||
|
||||
/*--END OF LV_CONF_H--*/
|
||||
|
||||
#endif /*LV_CONF_H*/
|
||||
|
||||
#endif /*End of "Content enable"*/
|
|
@ -6,9 +6,41 @@
|
|||
; Advanced options: extra scripting
|
||||
;
|
||||
; Please visit documentation for the other options and examples
|
||||
; https://docs.platformio.org/page/projectconf.html
|
||||
; https:;docs.platformio.org/page/projectconf.html
|
||||
|
||||
[env:esp32dev]
|
||||
[env:esp32doit-devkit-v1]
|
||||
platform = espressif32
|
||||
board = esp32dev
|
||||
board = esp32doit-devkit-v1
|
||||
framework = arduino
|
||||
; lib_ldf_mode = deep
|
||||
monitor_speed = 115200
|
||||
lib_deps =
|
||||
lvgl/lvgl@^8.3.9
|
||||
bodmer/TFT_eSPI@^2.5.31
|
||||
|
||||
build_flags =
|
||||
-D LV_CONF_PATH="${platformio.include_dir}/lv_conf.h"
|
||||
-D USER_SETUP_LOADED=1
|
||||
-D ILI9341_DRIVER ; Generic driver for common displays
|
||||
; -D TFT_WIDTH=320
|
||||
; -D TFT_HEIGHT=240
|
||||
; -D ESP32_DMA
|
||||
-D TFT_MISO=12
|
||||
-D TFT_MOSI=13 ; In some display driver board, it might be written as "SDA" and so on.
|
||||
-D TFT_SCLK=14
|
||||
-D TFT_CS=15 ; Chip select control pin
|
||||
-D TFT_DC=2 ; Data Command control pin
|
||||
-D TFT_RST=-1 ; Reset pin (could connect to Arduino RESET pin)
|
||||
-D TFT_BL=27 ; LED back-light
|
||||
-D TOUCH_CS=33 ; Chip select pin (T_CS) of touch screen
|
||||
-D LOAD_GLCD ; Font 1. Original Adafruit 8 pixel font needs ~1820 bytes in FLASH
|
||||
-D LOAD_FONT2 ; Font 2. Small 16 pixel high font, needs ~3534 bytes in FLASH, 96 characters
|
||||
-D LOAD_FONT4 ; Font 4. Medium 26 pixel high font, needs ~5848 bytes in FLASH, 96 characters
|
||||
-D LOAD_FONT6 ; Font 6. Large 48 pixel font, needs ~2666 bytes in FLASH, only characters 1234567890:-.apm
|
||||
-D LOAD_FONT7 ; Font 7. 7 segment 48 pixel font, needs ~2438 bytes in FLASH, only characters 1234567890:-.
|
||||
-D LOAD_FONT8 ; Font 8. Large 75 pixel font needs ~3256 bytes in FLASH, only characters 1234567890:-.
|
||||
-D LOAD_GFXFF ; FreeFonts. Include access to the 48 Adafruit_GFX free fonts FF1 to FF48 and custom fonts
|
||||
-D SMOOTH_FONT
|
||||
-D SPI_FREQUENCY=55000000
|
||||
-D SPI_READ_FREQUENCY=20000000
|
||||
-D SPI_TOUCH_FREQUENCY=2500000 ;
|
134
src/CST820.cpp
Normal file
134
src/CST820.cpp
Normal file
|
@ -0,0 +1,134 @@
|
|||
#include "CST820.h"
|
||||
|
||||
CST820::CST820(int8_t sda_pin, int8_t scl_pin, int8_t rst_pin, int8_t int_pin)
|
||||
{
|
||||
_sda = sda_pin;
|
||||
_scl = scl_pin;
|
||||
_rst = rst_pin;
|
||||
_int = int_pin;
|
||||
}
|
||||
|
||||
void CST820::begin(uint16_t width, uint16_t height, uint8_t rotation)
|
||||
{
|
||||
_width = width;
|
||||
_height = height;
|
||||
_rotation = rotation;
|
||||
|
||||
// Initialize I2C
|
||||
if (_sda != -1 && _scl != -1)
|
||||
{
|
||||
Wire.begin(_sda, _scl);
|
||||
}
|
||||
else
|
||||
{
|
||||
Wire.begin();
|
||||
}
|
||||
|
||||
// Int Pin Configuration
|
||||
if (_int != -1)
|
||||
{
|
||||
pinMode(_int, OUTPUT);
|
||||
digitalWrite(_int, HIGH); //高电平
|
||||
delay(1);
|
||||
digitalWrite(_int, LOW); //低电平
|
||||
delay(1);
|
||||
}
|
||||
|
||||
// Reset Pin Configuration
|
||||
if (_rst != -1)
|
||||
{
|
||||
pinMode(_rst, OUTPUT);
|
||||
digitalWrite(_rst, LOW);
|
||||
delay(10);
|
||||
digitalWrite(_rst, HIGH);
|
||||
delay(300);
|
||||
}
|
||||
|
||||
// Initialize Touch
|
||||
i2c_write(0xFE, 0XFF); //禁止自动进入低功耗模式。
|
||||
}
|
||||
|
||||
bool CST820::getTouch(uint16_t *x, uint16_t *y, uint8_t *gesture)
|
||||
{
|
||||
bool FingerIndex = false;
|
||||
FingerIndex = (bool)i2c_read(0x02);
|
||||
|
||||
*gesture = i2c_read(0x01);
|
||||
if (!(*gesture == SlideUp || *gesture == SlideDown))
|
||||
{
|
||||
*gesture = None;
|
||||
}
|
||||
|
||||
uint8_t data[4];
|
||||
i2c_read_continuous(0x03,data,4);
|
||||
uint16_t _x = ((data[0] & 0x0f) << 8) | data[1];
|
||||
uint16_t _y = ((data[2] & 0xff) << 8) | data[3];
|
||||
|
||||
if (_rotation == 1 || _rotation == 3)
|
||||
{
|
||||
uint16_t _tx = _x;
|
||||
_x = _y;
|
||||
_y = _tx;
|
||||
}
|
||||
|
||||
if (_rotation == 1 || _rotation == 2)
|
||||
{
|
||||
_y = _height - _y;
|
||||
}
|
||||
|
||||
if (_rotation == 2 || _rotation == 3)
|
||||
{
|
||||
_x = _width - _x;
|
||||
}
|
||||
|
||||
return FingerIndex;
|
||||
}
|
||||
|
||||
uint8_t CST820::i2c_read(uint8_t addr)
|
||||
{
|
||||
uint8_t rdData;
|
||||
uint8_t rdDataCount;
|
||||
do
|
||||
{
|
||||
Wire.beginTransmission(I2C_ADDR_CST820);
|
||||
Wire.write(addr);
|
||||
Wire.endTransmission(false); // Restart
|
||||
rdDataCount = Wire.requestFrom(I2C_ADDR_CST820, 1);
|
||||
} while (rdDataCount == 0);
|
||||
while (Wire.available())
|
||||
{
|
||||
rdData = Wire.read();
|
||||
}
|
||||
return rdData;
|
||||
}
|
||||
|
||||
uint8_t CST820::i2c_read_continuous(uint8_t addr, uint8_t *data, uint32_t length)
|
||||
{
|
||||
Wire.beginTransmission(I2C_ADDR_CST820);
|
||||
Wire.write(addr);
|
||||
if ( Wire.endTransmission(true))return -1;
|
||||
Wire.requestFrom(I2C_ADDR_CST820, length);
|
||||
for (int i = 0; i < length; i++) {
|
||||
*data++ = Wire.read();
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
void CST820::i2c_write(uint8_t addr, uint8_t data)
|
||||
{
|
||||
Wire.beginTransmission(I2C_ADDR_CST820);
|
||||
Wire.write(addr);
|
||||
Wire.write(data);
|
||||
Wire.endTransmission();
|
||||
}
|
||||
|
||||
uint8_t CST820::i2c_write_continuous(uint8_t addr, const uint8_t *data, uint32_t length)
|
||||
{
|
||||
Wire.beginTransmission(I2C_ADDR_CST820);
|
||||
Wire.write(addr);
|
||||
for (int i = 0; i < length; i++) {
|
||||
Wire.write(*data++);
|
||||
}
|
||||
if ( Wire.endTransmission(true))return -1;
|
||||
return 0;
|
||||
}
|
44
src/CST820.h
Normal file
44
src/CST820.h
Normal file
|
@ -0,0 +1,44 @@
|
|||
#ifndef _CST820_H
|
||||
#define _CST820_H
|
||||
|
||||
#include <Wire.h>
|
||||
|
||||
#define I2C_ADDR_CST820 0x15
|
||||
|
||||
//手势
|
||||
enum GESTURE
|
||||
{
|
||||
None = 0x00, //无手势
|
||||
SlideDown = 0x01, //向下滑动
|
||||
SlideUp = 0x02, //向上滑动
|
||||
SlideLeft = 0x03, //向左滑动
|
||||
SlideRight = 0x04, //向右滑动
|
||||
SingleTap = 0x05, //单击
|
||||
DoubleTap = 0x0B, //双击
|
||||
LongPress = 0x0C //长按
|
||||
};
|
||||
|
||||
/**************************************************************************/
|
||||
/*!
|
||||
@brief CST820 I2C CTP controller driver
|
||||
*/
|
||||
/**************************************************************************/
|
||||
class CST820
|
||||
{
|
||||
public:
|
||||
CST820(int8_t sda_pin = -1, int8_t scl_pin = -1, int8_t rst_pin = -1, int8_t int_pin = -1);
|
||||
|
||||
void begin(uint16_t width, uint16_t height, uint8_t rotation);
|
||||
bool getTouch(uint16_t *x, uint16_t *y, uint8_t *gesture);
|
||||
|
||||
private:
|
||||
int8_t _sda, _scl, _rst, _int;
|
||||
uint8_t _rotation;
|
||||
uint16_t _width, _height;
|
||||
|
||||
uint8_t i2c_read(uint8_t addr);
|
||||
uint8_t i2c_read_continuous(uint8_t addr, uint8_t *data, uint32_t length);
|
||||
void i2c_write(uint8_t addr, uint8_t data);
|
||||
uint8_t i2c_write_continuous(uint8_t addr, const uint8_t *data, uint32_t length);
|
||||
};
|
||||
#endif
|
271
src/main.cpp
271
src/main.cpp
|
@ -1,18 +1,267 @@
|
|||
#include <Arduino.h>
|
||||
/*
|
||||
ESP32 320x240 Capacitive Touch LVGL WIFI & Bluetooth Development Board
|
||||
ESP32-2432S024
|
||||
Capacitive touch
|
||||
*/
|
||||
|
||||
// put function declarations here:
|
||||
int myFunction(int, int);
|
||||
// #include "Custom_User_Setup.h"
|
||||
#include <lvgl.h>
|
||||
#include <TFT_eSPI.h>
|
||||
#include "CST820.h"
|
||||
#include "lv_conf.h"
|
||||
|
||||
void setup() {
|
||||
// put your setup code here, to run once:
|
||||
int result = myFunction(2, 3);
|
||||
// Screen Dimensions
|
||||
#define WIDTH 320 // Set screen width
|
||||
#define HEIGHT 240 // Set screen height
|
||||
|
||||
/* Set screen rotation:
|
||||
0 - Portrait
|
||||
1 - Landscape
|
||||
2 - Inverted portrait
|
||||
3 - Inverted landscape
|
||||
*/
|
||||
#define ROTATION 1
|
||||
|
||||
// Touch PINS
|
||||
#define I2C_SDA 33
|
||||
#define I2C_SCL 32
|
||||
#define TP_RST 25
|
||||
#define TP_INT 21
|
||||
|
||||
// Backlight PIN
|
||||
#define BACKLIGHT 27
|
||||
|
||||
// LED PINS
|
||||
#define LED_RED 4
|
||||
#define LED_BLUE 17
|
||||
#define LED_GREEN 16
|
||||
|
||||
// Display LVGL Buffers
|
||||
static lv_disp_draw_buf_t draw_buf;
|
||||
static lv_color_t *buf1;
|
||||
static lv_color_t *buf2;
|
||||
|
||||
TFT_eSPI tft = TFT_eSPI();
|
||||
CST820 touch(I2C_SDA, I2C_SCL, TP_RST, TP_INT);
|
||||
|
||||
void my_disp_flush(lv_disp_drv_t *disp, const lv_area_t *area, lv_color_t *color_p)
|
||||
{
|
||||
uint32_t w = (area->x2 - area->x1 + 1);
|
||||
uint32_t h = (area->y2 - area->y1 + 1);
|
||||
// tft.startWrite();
|
||||
tft.pushImageDMA(area->x1, area->y1, w, h, (uint16_t *)color_p);
|
||||
// tft.endWrite();
|
||||
lv_disp_flush_ready(disp);
|
||||
}
|
||||
|
||||
void loop() {
|
||||
// put your main code here, to run repeatedly:
|
||||
// Capacitive Touchpad Read routine
|
||||
void touchpad_read(lv_indev_drv_t *indev_driver, lv_indev_data_t *data)
|
||||
{
|
||||
bool touched;
|
||||
uint8_t gesture;
|
||||
uint16_t touchX, touchY;
|
||||
touched = touch.getTouch(&touchX, &touchY, &gesture);
|
||||
|
||||
if (!touched)
|
||||
{
|
||||
data->state = LV_INDEV_STATE_REL;
|
||||
}
|
||||
else
|
||||
{
|
||||
data->state = LV_INDEV_STATE_PR;
|
||||
/*Set the coordinates*/
|
||||
data->point.x = touchX;
|
||||
data->point.y = touchY;
|
||||
Serial.println((String) "Touch Data x: " + touchX + (String) ", y: " + touchY);
|
||||
}
|
||||
}
|
||||
|
||||
// put function definitions here:
|
||||
int myFunction(int x, int y) {
|
||||
return x + y;
|
||||
//_______________________
|
||||
void lv_example_btn(void)
|
||||
{
|
||||
/*要转换的属性*/
|
||||
static lv_style_prop_t props[] = {
|
||||
LV_STYLE_TRANSFORM_WIDTH, LV_STYLE_TRANSFORM_HEIGHT, LV_STYLE_TEXT_LETTER_SPACE};
|
||||
|
||||
/*Transition descriptor when going back to the default state.
|
||||
*Add some delay to be sure the press transition is visible even if the press was very short*/
|
||||
static lv_style_transition_dsc_t transition_dsc_def;
|
||||
lv_style_transition_dsc_init(&transition_dsc_def, props, lv_anim_path_overshoot, 250, 100, NULL);
|
||||
|
||||
/*Transition descriptor when going to pressed state.
|
||||
*No delay, go to presses state immediately*/
|
||||
static lv_style_transition_dsc_t transition_dsc_pr;
|
||||
lv_style_transition_dsc_init(&transition_dsc_pr, props, lv_anim_path_ease_in_out, 250, 0, NULL);
|
||||
|
||||
/*Add only the new transition to he default state*/
|
||||
static lv_style_t style_def;
|
||||
lv_style_init(&style_def);
|
||||
lv_style_set_transition(&style_def, &transition_dsc_def);
|
||||
|
||||
/*Add the transition and some transformation to the presses state.*/
|
||||
static lv_style_t style_pr;
|
||||
lv_style_init(&style_pr);
|
||||
lv_style_set_transform_width(&style_pr, 10);
|
||||
lv_style_set_transform_height(&style_pr, -10);
|
||||
lv_style_set_text_letter_space(&style_pr, 10);
|
||||
lv_style_set_transition(&style_pr, &transition_dsc_pr);
|
||||
|
||||
lv_obj_t *btn1 = lv_btn_create(lv_scr_act());
|
||||
lv_obj_align(btn1, LV_ALIGN_LEFT_MID, 0, -80);
|
||||
lv_obj_add_style(btn1, &style_pr, LV_STATE_PRESSED);
|
||||
lv_obj_add_style(btn1, &style_def, 0);
|
||||
|
||||
lv_obj_t *label = lv_label_create(btn1);
|
||||
lv_label_set_text(label, "Wohnzimmer");
|
||||
|
||||
/*Init the style for the default state*/
|
||||
static lv_style_t style;
|
||||
lv_style_init(&style);
|
||||
|
||||
lv_style_set_radius(&style, 1);
|
||||
|
||||
lv_style_set_bg_opa(&style, LV_OPA_100);
|
||||
lv_style_set_bg_color(&style, lv_palette_main(LV_PALETTE_BLUE));
|
||||
lv_style_set_bg_grad_color(&style, lv_palette_darken(LV_PALETTE_BLUE, 2));
|
||||
lv_style_set_bg_grad_dir(&style, LV_GRAD_DIR_VER);
|
||||
|
||||
lv_style_set_border_opa(&style, LV_OPA_40);
|
||||
lv_style_set_border_width(&style, 2);
|
||||
lv_style_set_border_color(&style, lv_palette_main(LV_PALETTE_GREY));
|
||||
|
||||
lv_style_set_shadow_width(&style, 8);
|
||||
lv_style_set_shadow_color(&style, lv_palette_main(LV_PALETTE_GREY));
|
||||
lv_style_set_shadow_ofs_y(&style, 8);
|
||||
|
||||
lv_style_set_outline_opa(&style, LV_OPA_COVER);
|
||||
lv_style_set_outline_color(&style, lv_palette_main(LV_PALETTE_BLUE));
|
||||
|
||||
lv_style_set_text_color(&style, lv_color_white());
|
||||
lv_style_set_pad_all(&style, 10);
|
||||
|
||||
/*Init the pressed style*/
|
||||
static lv_style_t style_pr_2;
|
||||
lv_style_init(&style_pr_2);
|
||||
|
||||
/*Ad a large outline when pressed*/
|
||||
lv_style_set_outline_width(&style_pr_2, 30);
|
||||
lv_style_set_outline_opa(&style_pr_2, LV_OPA_TRANSP);
|
||||
|
||||
lv_style_set_translate_y(&style_pr_2, 5);
|
||||
lv_style_set_shadow_ofs_y(&style_pr_2, 3);
|
||||
lv_style_set_bg_color(&style_pr_2, lv_palette_darken(LV_PALETTE_BLUE, 2));
|
||||
lv_style_set_bg_grad_color(&style_pr_2, lv_palette_darken(LV_PALETTE_BLUE, 4));
|
||||
|
||||
/*Add a transition to the the outline*/
|
||||
static lv_style_transition_dsc_t trans;
|
||||
static lv_style_prop_t props2[] = {LV_STYLE_OUTLINE_WIDTH, LV_STYLE_OUTLINE_OPA};
|
||||
lv_style_transition_dsc_init(&trans, props2, lv_anim_path_linear, 300, 0, NULL);
|
||||
|
||||
lv_style_set_transition(&style_pr_2, &trans);
|
||||
|
||||
lv_obj_t *btn2 = lv_btn_create(lv_scr_act());
|
||||
lv_obj_remove_style_all(btn2); /*Remove the style coming from the theme*/
|
||||
lv_obj_add_style(btn2, &style, 0);
|
||||
lv_obj_add_style(btn2, &style_pr_2, LV_STATE_PRESSED);
|
||||
lv_obj_set_size(btn2, LV_SIZE_CONTENT, LV_SIZE_CONTENT);
|
||||
lv_obj_center(btn2);
|
||||
|
||||
lv_obj_t *label2 = lv_label_create(btn2);
|
||||
lv_label_set_text(label2, "Schlafzimmer");
|
||||
lv_obj_center(label2);
|
||||
|
||||
|
||||
/* lv_obj_t *btn3 = lv_btn_create(lv_scr_act());
|
||||
lv_obj_align(btn3, LV_ALIGN_LEFT_MID, 0, 0);
|
||||
lv_obj_add_style(btn3, &style_pr, LV_STATE_PRESSED);
|
||||
lv_obj_add_style(btn3, &style_def, 0);
|
||||
lv_obj_remove_style_all(btn3);
|
||||
lv_obj_add_style(btn3, &style, 0);
|
||||
lv_obj_add_style(btn3, &style_pr_2, LV_STATE_PRESSED);
|
||||
lv_obj_set_size(btn3, LV_SIZE_CONTENT, LV_SIZE_CONTENT);
|
||||
lv_obj_center(btn3);
|
||||
|
||||
lv_obj_t *label3 = lv_label_create(btn3);
|
||||
lv_label_set_text(label3, "Flur");
|
||||
lv_obj_center(label3); */
|
||||
|
||||
}
|
||||
//_______________________
|
||||
|
||||
void setup()
|
||||
{
|
||||
Serial.begin(115200); // Start Serial Monitor
|
||||
delay(3000);
|
||||
|
||||
Serial.println("Initiating Board");
|
||||
Serial.println((String) "Ver. " + lv_version_major() + "." + lv_version_minor() + "." + lv_version_patch());
|
||||
|
||||
lv_init();
|
||||
|
||||
// Set RGB LED
|
||||
pinMode(LED_BLUE, OUTPUT);
|
||||
pinMode(LED_RED, OUTPUT);
|
||||
pinMode(LED_GREEN, OUTPUT);
|
||||
|
||||
// Turn off RGB LED
|
||||
digitalWrite(LED_BLUE, HIGH);
|
||||
digitalWrite(LED_RED, HIGH);
|
||||
digitalWrite(LED_GREEN, HIGH);
|
||||
|
||||
tft.begin(); // Initiate TFT Scree
|
||||
tft.setRotation(ROTATION); // Set screen rotation
|
||||
tft.initDMA(); // Initiate DMA
|
||||
|
||||
touch.begin(WIDTH, HEIGHT, ROTATION); // Initiate Capacitive Touch
|
||||
|
||||
// Set Backlight
|
||||
pinMode(BACKLIGHT, OUTPUT);
|
||||
analogWrite(BACKLIGHT, 255);
|
||||
|
||||
// Test Screen
|
||||
tft.fillScreen(TFT_RED);
|
||||
digitalWrite(LED_RED, LOW);
|
||||
delay(250);
|
||||
tft.fillScreen(TFT_GREEN);
|
||||
digitalWrite(LED_RED, HIGH);
|
||||
digitalWrite(LED_GREEN, LOW);
|
||||
delay(250);
|
||||
tft.fillScreen(TFT_BLUE);
|
||||
digitalWrite(LED_GREEN, HIGH);
|
||||
digitalWrite(LED_BLUE, LOW);
|
||||
delay(250);
|
||||
tft.fillScreen(TFT_BLACK);
|
||||
digitalWrite(LED_BLUE, HIGH);
|
||||
delay(250);
|
||||
|
||||
buf1 = (lv_color_t *)heap_caps_malloc(sizeof(lv_color_t) * WIDTH * 100, MALLOC_CAP_DMA | MALLOC_CAP_INTERNAL);
|
||||
buf2 = (lv_color_t *)heap_caps_malloc(sizeof(lv_color_t) * WIDTH * 100, MALLOC_CAP_DMA | MALLOC_CAP_INTERNAL);
|
||||
|
||||
/* Initialize Display */
|
||||
static lv_disp_drv_t disp_drv;
|
||||
lv_disp_draw_buf_init(&draw_buf, buf1, buf2, WIDTH * 100);
|
||||
lv_disp_drv_init(&disp_drv);
|
||||
disp_drv.hor_res = WIDTH;
|
||||
disp_drv.ver_res = HEIGHT;
|
||||
disp_drv.flush_cb = my_disp_flush;
|
||||
disp_drv.draw_buf = &draw_buf;
|
||||
lv_disp_drv_register(&disp_drv);
|
||||
|
||||
/* Initialize (virtual) input device driver */
|
||||
static lv_indev_drv_t indev_drv;
|
||||
lv_indev_drv_init(&indev_drv);
|
||||
indev_drv.type = LV_INDEV_TYPE_POINTER;
|
||||
indev_drv.read_cb = touchpad_read;
|
||||
lv_indev_drv_register(&indev_drv);
|
||||
|
||||
lv_example_btn();
|
||||
|
||||
Serial.println("Setup done");
|
||||
tft.startWrite();
|
||||
}
|
||||
|
||||
void loop()
|
||||
{
|
||||
lv_timer_handler(); /* Display Routine */
|
||||
delay(5);
|
||||
}
|
Loading…
Reference in New Issue
Block a user